![]() ![]() But let’s go into a few other things you might not know. Upgrade the Plague Doctor, manage your stress / torch, and your party can basically overcome any challenge. You’ll heal while travelling.Īnd really, just having a basic party of Plague Doctor, Grave Robber, Highwayman and Man-at-Arms is enough to overcome Chapter 1 if you keep these basics in mind. NOTE: Your party heals passively as you travel in the coach.Positive relationships lead to more assists and auto-counters in combat. If you do that, your party will be more positive and help each other out. Make sure to spend money to keep your torches above 40 and use Ounce of Prevention to keep your party’s stress below 4. Stress and your Torch percentage are linked - the darker you let your torches become, the more stress will accrue while exploring or battling. Now that you have an effective way to control stress, you’ll also want to watch your torches. ![]() #3: Keep Your Stress Less Than 4 And Torch More Than 40 The following page of the Darkest Dungeon 2 guide explains whether you can leave an Expedition and return to the Inn, what are the consequences of quitting an Expedition, whether you can quit a fight, and what does the Abandon Run button do. Just stay in fights longer with enemies (don’t kill them) to use Ounce of Prevention more often and lower your overall stress to prevent meltdowns. You’ll be thanking yourself for a way to seriously control your Stress Levels. Get Ounce of Prevention for your Plague Doctor and upgrade as soon as possible. After upgrading it, you’ll gain the -1 Stress bonus. Ounce of Prevention isn’t a top-tier ability until you upgrade it with Hope. It’s a good back-up in a pinch, but the Plague Doctor is what you’ll want. The Man-At-Arms has Bolster, which is a support buff that only has a 50% chance of lowering stress by 1. That makes it almost essential for any run (so far). ![]() The Plague Doctor’s Ounce of Prevention will lower stress by 1 each time it is used for the entire party. There are two classes that can help you manage stress the Plague Doctor and the Man-At-Arms. ![]() Managing stress is one of the most important skills in the game, and the only way to keep your heroes alive for long. Surviving a meltdown drops you back down to 4-5 stress, and the cycle continues again. In Darkest Dungeon 2, Stress goes from 1-to-10 - at 10, your character will have a meltdown, and can acquire new negative quirks as a result. Inns are few and far between, and the roads are rife with strange creatures. You’ll have to survive on the road, building relationships (both positive and negative) with your heroes as they try to keep their sanity. And the first one is all about Stress Management.ĭarkest Dungeon 2 twists the formula, sending your party of heroes outside the estate and on a long road trip. If you want to overcome the very first chapter, we’re going to lay out 5 important tips you absolutely need to know. Beating that game is a madman’s badge of honor, and Darkest Dungeon 2 doesn’t hold your hand either. You’ll still collect a band of intrepid explorers as you fight against impossible odds - slowly succumbing (or rarely succeeding) against nightmarish creatures of the night.Īs far as rogue-likes go, Darkest Dungeon 1 is infamously difficult. Darkest Dungeon 2 has landed on the Epic Game Store in Early Access, and the infamously difficult rogue-like hasn’t gotten any easier in its new form. ![]()
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